WHO AM I?
My name is Mia Schulz, I am 22 years old and I currently study Animation and Game at Hochschule Darmstadt.
At the beginning of my studies I focused mainly on design work and 2D art but pretty quickly developed a strong passion for more technical processes.
This led me to learn about programming basics, making small games in pico8 with lua, co-programming bigger Projects in Unity with C# and blueprint
scripting in UE.
Given my background in art I have recently discovered a passion for shader creation,
which is the perfect mix of design and tech. I have started studying HLSL/CG to create shader code in Unity.
Having worked on 3 bigger scale projects during my studies, I discovered myself to be a problem-solver.
I ultimately see myself working as Technical artist finding solutions to technical problems of any kind.
Tools
unity
unreal
blender
Maya